OPEN WORLD
Players, infected, bounties, loot, treasure, and supply drops. One persistent city.
TMS / FIVE-M / PVP SURVIVAL
Open PvP. A persistent outbreak. Factions, robberies, arenas, and a player economy—connected in one city that always pushes back.
ONE CITY / FOUR WAYS IN
Everything is connected. Not every fight plays by the same rules.
Players, infected, bounties, loot, treasure, and supply drops. One persistent city.
Equal temporary loadouts. Private 1v1, 2v2, 3v3, and 5v5 rounds.
Plant the device, stop the rival defuse, and hold headquarters for three hours.
Drilling, player takeovers, alarms, lockdowns, and population-scaled payouts.
LIVE ACCOUNT NETWORK
Progression, combat, achievement mastery, outbreak records, and the player economy—one public pulse, powered by the same data as the game.
THREE MOVES TO TMS
Bring an updated copy of GTA V. FiveM handles the rest.
Download FiveMInstall the official companion before joining and keep it running. Players without a protected session are removed from the server.
Use a legitimate, fully updated installation.
Download the signed setup here and keep it running.
Wait for “Protected,” then search for TMS.
No. TMS is a deathmatch and zombie-survival server built around persistent progression, economy, and competitive systems.
No. Arena gives every participant an equal temporary loadout and does not alter your persistent inventory or global K/D.
No. The outbreak is always active in PvE zones. It is part of the persistent world, not a separate round or queue.
TMS uses native Mumble proximity voice plus private party and faction push-to-talk channels.